Computer Game Evolution
A journey through many years (and occasionally centuries) to find out who is responsible for modern computer and video games. May contain balls, Napoleon Bonaparte, robots, organized crime, and the US Air Force.
Computer Game Evolution
3.31 The year of lock picking
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Tim
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Season 3
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Episode 31
Use Left/Right to seek, Home/End to jump to start or end. Hold shift to jump forward or backward.
Are we really allowed to have a year without numbered sequels, and full of games doing something few had done before or since? What's the catch? Do they all fail horribly?
Opening
AD&D 2nd Edition! Yay?
No running from Shadowrun
HeroQuest, a toy dungeon
Hurlements, peak French
Cast Spleen in Nephilim
Dragons of Flame, a game
War of the Lance, a wargame
Bonds, Curse of the Azure Bonds
Run for the Hillsfar
Windwalker, just walk away
Chaos Strikes Back, and how!
Can't hear The Dark Heart of Uukrul
Dragon Wars, the dragons do nothing!
Keef the Thief, Naughty Dog makes an RPG
Hero's Quest, for Glory
Sword of Aragon, strategy with quests
Tangles Tales, an intentional joke
Knights of Legend, one size doesn't fit all
Galdregon's Domain, no peripheral vision
Bloodwych, Dungeon Master at home
Get a job in The Magic Candle
TinyMUD – Roblox in 1989?
Avalon, gods buying real estate
Wrap-up